Guidelines

Explanation of some tabletop terms.

Welcome on our guidepage, here we will explain some of our changes to the tabletop standards. The tabletop game you are about to play is a stripped down version from D&D 5e to keep it easy to understand for beginners. You will not find a true indepth campaign (yet) here.

Please read everything below

Descriptions:

Walk speed

Every character has 20ft movement max.

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Critical 20

Only for players. Double your dice damage.

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Perception rolls

Sometimes you need to look, smell, see or hear something. The GM will ask you to roll for perception. /dice 20

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Natural 1

Rolling a 1 will cause something negative to happen. Both players and enemies. ( Only in combat )

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Theater of mind

We only use our mind to percieve the situation. We don't have battle maps available. You may always ask how the area looks like and possible movements!

/dice 6